Toon Trouble 2
Toon Trouble 2 is a high-volatility cartoon slot played on a 5×5 grid with 40 fixed paylines. Power Wilds can appear as Random Wilds, Expanding Wilds, or Monster Wilds, while 3 Scatters trigger 6 Free Spins with a tiered Roaming Wild that can grow to a full 5×5 Monster Wild. Total wins are capped at 12,000× the base bet.
AboutToon Trouble 2
Toon Trouble 2 is the high-volatility sequel to Town Trouble, played on a 5×5 grid with 40 fixed paylines. Wins require 3 or more matching symbols starting from the leftmost reel and are multiplied by the base bet. Only the highest-paying combination on each payline is awarded, including when a line starts with 3 wilds and more than one combination is possible. The Wild substitutes for all regular symbols except the Scatter, which does not pay on its own.
Power Wilds can activate at random on any spin and appear as one of three Wild types: Random Wilds, which place 4 to 15 Wilds across the grid; Expanding Wilds, which fill an entire reel on any of reels 1 to 5; or a Monster Wild, which lands at a random position in a size ranging from 1×1 to 5×5.
Landing 3 Scatters triggers 6 Free Spins with a Roaming Wild that appears at a random position on every spin, starting at Tier 1 (1×1). Each scatter that lands—even one hidden underneath the Wild—adds to the Tier Meter, upgrading the Wild from 1×1 to 2×2, 3×3, 4×4, and finally a 5×5 Monster Wild covering the entire grid at Tier 5. The free spins winnings are added to the win from the triggering spin, and total wins are capped at 12,000× the base bet.
96.20%
Theoretical RTP
Ante Bet and all three Buy Free Spins options run at the same 96.20%.
5 × 5
Grid Layout
40 fixed paylines — wins form from 3 or more matching symbols.
High
Volatility
$0.10 – $100.00
Bet Range
Default bet is 1.00.
6 Spins
Free Spins
Triggered by 3 Scatters; a Roaming Wild levels up through 5 tiers.
Features

- 1
Set Your Bet
Choose a stake between $0.10 and $100.00. SPACE starts and stops the spin.
- 2
Spin the Reels
Land 3 or more matching symbols from the leftmost reel on the 5×5 grid's 40 fixed paylines.
- 3
Catch a Power Wild
A random Power Wild drops 4 to 15 Random Wilds, expands a Wild over a full reel, or places a Monster Wild sized 1×1 to 5×5.
- 4
Trigger Free Spins
Landing 3 Scatters awards 6 Free Spins, with the round's total added to the triggering spin.
- 5
Level Up the Roaming Wild
Every Scatter fills the Tier Meter, growing the Roaming Wild from 1×1 to a grid-covering 5×5 Monster Wild at Tier 5.
- 6
Boost or Buy In
Spend 1.2× on Ante Bet to double your Free Spins chance, or buy 6 Free Spins for 50×, Random Free Spins for 100×, or 20 Free Spins for 150×.
What Makes Toon Trouble 2 Stand Out
1. 5×5 Grid, 40 Paylines
3 or more matching symbols from the leftmost reel form a win, and only the highest-paying combination on each line is paid.
2. Three Power Wild Types
Random Wilds (4 to 15 across the grid), full-reel Expanding Wilds on reels 1 to 5, or a Monster Wild from 1×1 up to 5×5.
3. Tiered Roaming Wild
In Free Spins, a Roaming Wild starts at 1×1 and upgrades with every Scatter — even one beneath it — up to a full 5×5 Monster Wild.
4. 6 Free Spins
3 Scatters trigger 6 Free Spins, and the round's winnings are added to the spin that activated the feature.
5. Ante Bet
Spend an extra 1.2× per bet to make triggering Free Spins 2× more likely, at 96.20% RTP.
6. Three Buy Free Spins Options
Buy 6 Free Spins for 50×, Random Free Spins for 100×, or 20 Free Spins for 150× — each at 96.20% RTP.
7. 12,000× Max Win
Wins top out at 12,000× the base bet, and malfunctions void all pays and plays.
8. $0.10 – $100.00 Bets
Stakes from $0.10 to $100.00 per spin, with a 1.00 default bet.
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